Werewolf Red
Still working with the werewolves
theme, I put together a red version to allow for more interaction
with the opponent. Here it is:
I have to admit, I have liked this card from way back in the day. I like how it changes every thing about playing the game. |
I have played a few games with it, but I don't like it as much as the Green and Red version. I wanted to have a sweeper so Slagstorm helps out. I thought Manabarbs would be a good way to end the game or slow down the opponent so my creatures could transform, but I did not draw it in any of the games I played.
Right now there are a lot of speed blue Delver of Secrets, and return creatures to your hand, which stinks after you spend the time and effort to transform a werewolf. Without Moonmist to transform your creatures, the deck is less reliable and just weaker than the previous version.
As always, let me know what you think and I hope to get some suggestions to make the deck work better and be a fun deck to play.
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